Just when you thought you were gonna get a World Ten entry...look at what has to come along and rear its ugly, grotesque head. I don't blame you if you haven't heard of The Binding of Isaac, as it's not an overly publicized game. Created by Edmund McMillan, one of the geniuses behind Super Meat Boy, on his off time, The Binding of Isaac takes a whole bunch of pages out of a whole bunch of classic games' books. This obviously makes it a perfect example of a new-age yet classic-style game, and throws it into the realm of this here blog. I've been playing the game since it came out about a week ago, and it's definitely a sharp, well-made creation that deserves more attention than it will likely get...so I'll do my best to explain why!