Wednesday, December 26, 2012
Monday, December 10, 2012
Tuesday, November 13, 2012
Thursday, November 8, 2012
We just uploaded our very first video for our playthrough of Kirby 64: The Crystal Shards this evening. If you like it or are easily manipulated, be sure to subscribe and get the latest updates on the channel! Share it with your friends and spread the gaming joy!
Check out our channel right here!
Enjoy it, and if you have any comments be sure to post them. We have tons of games to choose from and can likely get our hands on more...any suggestions are welcome!
I kept an eye on things however, and lots of good information started to crop up. Word of a 30-hour campaign spanning 3 different characters started floating around, making this the largest main-line Resident Evil game to date. Afterwards, a 4th campaign was mentioned as well, adding more and more to the meat of the game. The controls were apparently tightened up, some camera issues were fixed, and overall it seemed like this game was in good shape after a fairly rocky start. I decided to pick it up...that's a lot of game content and well-worth a purchase.
Monday, November 5, 2012
Wednesday, October 31, 2012
Let's dive right in, shall we?
Tuesday, October 9, 2012
There you have it! Enjoy the music, and be sure to check out more of Xenoblade's soundtrack if you find the time. There isn't a single bad tune in the game, so you can't really go wrong!
Coming up in the near future: what better way to blog in the month of October than to write up a World Ten of freaky-ass monsters? Other various Hallowe'en-ish content will surface as well!
Thursday, September 20, 2012
a) It will keep me blogging, even in small amounts when I'm very busy or stressed (i.e. now).
b) I absolutely love video game music, and Chiptunes will let me share cool tracks that've been stuck in my head lately. Hopefully these tunes will find a warm place within your skulls as well!
Here's a cool melody that I've been humming for the last week and a half. Mad Forest, from Castlevania III: Dracula's Curse (NES).
Enjoy the tune, and keep gaming!
Wednesday, September 12, 2012
Seriously though, I hope you're all finding the content on this site fun and interesting, and hopefully learning a few things about classic games as well! If you have any suggestions be sure to leave a comment either here or on the DtC Facebook page. Also, if you know anyone who might take an interest in my blog, be sure to link them here!
Friday, August 31, 2012
Of the classic NES games that I never had but absolutely loved, The Battle of Olympus really stands out to me. When I was younger, one of my friends owned this hidden gem. We started it a few times, but he was one of those people who got frustrated at video games and would start screaming and throwing stuff around to the point where it was actually frightening, or would turn a game off as soon as he started to lose, so we never managed to get far. Later on in life though, he managed to mellow out a little bit and we finally got through the game together. After that, I borrowed it from him and played through it a few more times, absolutely loving everything about the game. I've always been awed by the structures and ruins of ancient Greece, the various (awesome) mythical beasts of Greek legend, and the heroes that arose to smash them into dust.
So for a person like myself, what isn't there to like about The Battle of Olympus? Judging a book by the cover (or a cartridge by its artwork) yielded nothing to dislike about this game whatsoever. There were Greek statues and columns surrounded by badass-looking serpents! If that's not an instant win, I don't know what is! Luckily, like the cover art, the guts of this game also happen to be fantastic.
Sunday, August 26, 2012
Thursday, August 9, 2012
The main thing that drives me besides video gaming is entomology. I love insects and have worked with them and around them for almost 5 years, and started taking a strong interest in them around 8 years ago as I was working through my undergraduate degree in Zoology. In particular, I developed a fondness for beetles...they're just so damn cool and diverse! You may be asking yourself why I'm mentioning this in the same article as R-Type. Well, it turns out that the main inspiration for the Force item in the R-Type series was, in fact, a type of beetle! A dung beetle, to be precise. Here's the excerpt and photos from this portion of the translated interview:
By the time we were asked to start coding, there had been many revisions and changes to the original game design. For example, we originally wanted to make the Force capable of deployment in 4 positions on your ship: front, back, top, and bottom. But it turned out to be too difficult to program, so we left it only front and back. The powerups changed almost completely too. At first we had typical STG weapons like a 3-way shot, but we felt that this wouldn’t distinguish our game enough from Gradius, so we added the reflecting laser. That was a real pain to code. [Laughs]
If you're interested, you can read the rest of the interview here! There are some neat little tidbits about the R-Type series that I never had any idea about...such as what the hell the "R" in the title stands for!
Tuesday, August 7, 2012
Monday, August 6, 2012
Sunday, August 5, 2012
Wednesday, July 25, 2012
Bosses are my favourite parts of video games, hands down. Good bosses can put your skill to the most brutal test, force you to learn a technique that vastly improves your methods, or function as a really cool plot device. As such, finishing off a boss is always rewarding, even if it's just a sigh of relief because you don't have to deal with the bastard anymore. That being said...there are some bosses out there in the video game world that are defeated in some pretty unconventional ways, some of which I figured I'd list off for your entertainment. These are in no particular order, but they're the first 10 that I thought of so I figured I'd give them the highlight. Let's dive in, shall we?
Thursday, July 12, 2012
Tuesday, July 3, 2012
That’s right, Chrono Trigger. This bad boy cost me 35 bucks, which is ridiculously cheap for a physical copy of Chrono Trigger, even one that’s not in the best of shape! Let me put it this way: I was always under the impression that in order to get my greasy nerd hands on a SNES cartridge of Chrono Trigger again, I would have to pay $120 to someone on eBay.
“Wait a second,” I’m sure you’re thinking. “What did he mean by ‘again’?”
Or maybe you’re not thinking that at all, but read ahead anyway!
Tuesday, June 26, 2012
See for yourself!
"Axiom Verge takes its inspiration from greats such as Blaster Master, Contra, Bionic Commando, Rygar, Cave Story, and, of course, Metroid."
Wow...so basically elements from six awesome games are all packed into this sweet little gem! Sign me up, cause I'm keeping an eye on this one, and you damn well should be, too...trust me. Once this game is safely in my hands, you can expect a thorough review of it. Of course, that won't be for a while since the release is a bit far off...but I'm already looking forward to writing it.
Monday, June 25, 2012
Wednesday, June 13, 2012
Saturday, May 26, 2012
Tuesday, May 22, 2012
Friday, May 11, 2012
FINALLY! I have returned from the depths of the Earth so that I can tell you about a game ABOUT entering the depths of the Earth...La-Mulana!
I had heard about La-Mulana a long while ago...maybe a couple of years, but had never had the ability to play it. For some reason my computers just wouldn't run it correctly and the graphics and everything looked all messed up, rendering it unplayable (get it? RENDERING? GRAPHICS? Ah whatever...). This drove me fucking insane, because from what I had heard, La-Mulana was one of the longest open world sidescrollers (MetroidVania style) to come out recently. I'd heard it was tough, with some very complex puzzle solving and confusion about where to go next, and to top it all off the entire game is created in the image of an 8-bit MSX game. Pretty awesome but alas, it was not to be. I got screwed out of it time and time again and just couldn't get it working...but FINALLY as of about 3 months ago, I found a way to play it and I did not come away disappointed.
Saturday, April 21, 2012
Monday, April 9, 2012
This brings my total up to 910 now, and I've probably forgotten a couple. Either way, pretty gross!
Friday, April 6, 2012
Alright, this is my first time writing up a blog post in a while so...if I'm a little bit outta practice then don't be surprised!
Sine Mora is latin for "without delay", which is basically a good estimate of how quickly you should invest in this sweet, sweet game. Just recently released as a downloadable title on the XBox Live Arcade, Sine Mora is a side-scrolling pseudo-bullet hell shooter with some cool elements to it, an amazing art style, and some of the most satisfying gameplay I've experienced in the genre for a long time. Sit down, and I shall tell you a tale...of vulgar Hungarian-speaking anthropomorphic animals that travel through time *majestic arm wave*.
Tuesday, March 27, 2012
However, some news to report!
1) Over the course of the last month or so, this blog reached 10,000 pageviews! 12 grand now, to be exact. Sorta cool I guess...I don't reckon that's really too much in the grand scheme of things but it seems like a benchmark to me so I'm posting about it!
2) Just the other day, a local game vendor had a sweet sale on classic video games and I managed to pick up some gold. Specifically:
Dr. Mario (NES) - I had this originally...and then one of my friends lost it when we were kids, so it's good to have it back!
Shadowgate (NES) - A very cool first-person adventure/puzzle game that I always loved to rent when I was younger.
The Illusion of Gaia (SNES) - Well-made Zelda-ish game with a cool little storyline. Sort of an indirect sequel to Soul Blazer, and the precursor to Terranigma.
Alien 3 (SNES) - Technically I picked this up for one of my friends...but this is a sweet game. One of those prime examples of how games based on a movie or license actually used to be good.
Blackthorne (SNES) - A sidescroller by Blizzard (YEP, THOSE GUYS!) and Interplay which is sort of like if the Prince of Persia ran around with a shotgun and explosives and blew orcs away in a Warhammer-style universe.
Bnajo-Kazooie (N64) - FFFFFFFFFFFFFFFFFFFFFUCK YEAH!
So I have some really good classic material to keep myself busy for a while, which is nice. I've already started playing Blackthorne and Shadowgate through, and man they're awesome games.
3) Sine Mora came out...last week? Or 2 weeks ago maybe? I have lost track of time, which is ironic since this is a game with a time manipulation mechanic. I will absolutely be writing up a review of this game...it's amazing!
4) I've also downloaded a freeware game called Doom Roguelike. It's simple as all hell but so addictive...I can't seem to stop playing it whenever I get a chance, getting a game in here or there and clearing a level or two. Check it out if you're into Roguelike games and haven't played DoomRL yet.
That's all for now, but rest assured I AM alive! As much as it seems like it, I have not given up on this blog just yet, and I look forward to putting out some content soon. Sine Mora will come next, and then I'll finally write up a review of La-Mulana. At this rate, the damn remake of it for WiiWare will be out before I write about the original one!
Take it easy, and keep gaming! Check back soon for updates!
Wednesday, January 4, 2012
In the meantime, I just wanted to post links to a few graphics that caught my eye as of late:
Nintendo Anthology - A nifty art piece that contains over 300 different video game characters. Although it says "Nintendo" anthology, there are other characters in this thing that aren't Nintendo-only. It's pretty cool if you want to just scan through and see if you can find your favourite characters! My only complaint is that Mike from StarTropics is missing...but alas, you can't win 'em all!
Ye Olde Mario World - A fuckin' sweet t-shirt design on SplitReason, depicting the overworld of Super Mario World as an old-style navigation map. It's only in the voting stage right now, but it's gotten a lot of positive feedback. I definitely plan on snagging this once it's available, whether it be a t-shirt or a poster design. Submit your vote for it if you like the design!
Like I said, that review of La-Mulana will be coming up sometime shortly, so check back soon!